Random Start

#RandomStart uses a random number and room descriptions to move items around the map prior to start.
def RandomStart():
    import random
    seed = random.randint(1, 3)
     
    if seed == 1:
        DESC['bedroom'] = 'You are in the bedroom. There is a dragon.'
        DESC['kitchen'] = 'You are in the kitchen. There is no light. It is too dark to see.'
        DESC['lounge'] = 'You are in the lounge. There is a lamp.'
    elif seed == 2:
        DESC['bedroom'] = 'You are in the bedroom. There is a lamp.'
        DESC['kitchen'] = 'You are in the kitchen. There is a dragon.'
        DESC['lounge'] = 'You are in the lounge. There is no light. It is too dark to see.'
    elif seed == 3:
        DESC['bedroom'] = 'You are in the bedroom. There is no light. It is too dark to see.'
        DESC['kitchen'] = 'You are in the kitchen. There is a lamp.'
        DESC['lounge'] = 'You are in the lounge. There is a dragon.'