STEP Four – A
— Add this after the pygame.event.get code block and before the displaying the bird
#Moving the Bird up and Down
# if a key is pressed
if event.type == pygame.KEYDOWN:
# if the key is a space
if event.key == pygame.K_SPACE:
# set y_change to -6
bird_y_change = -6
#- If Key Released == Space Move Bird Down
# if a key is released
if event.type == pygame. KEYUP :
# if the key is a space
if event.key == pygame.K_SPACE:
# set y_change to 3
bird_y_change = 3
#- Move the Bird
# moving the bird vertically
bird_y += bird_y_change
#- Set Boundary Limits for the Bird
# setting boundaries for the birds movement
if bird_y <= 0:
bird_y = 0
if bird_y >= 571:
bird_y = 571
##########################################################
## ##
## Replace this with Code from Step FIVE-B ##
## ##
##########################################################
STEP Four – B
— Add this after the display update
# - Slowing the Game Down
##########################################################
# SLOW DOWN THE GAME - Change the value to suit
pygame.time.wait(15)
##########################################################
Step TWO
Run your code
You should get a screen that looks like this.
and you should be able to move your bird using the space bar
![](https://mlshspython.files.wordpress.com/2022/05/stepthree-1.png?w=661)