STEP Three – A
— Add this between declaring the BACKGROUND_IMAGE variable and setting running = True
#Declaring the Bird Variabl
# BIRD
BIRD_IMAGE = pygame.image.load('bird1.png')
bird_x = 50
bird_y = 300
bird_y_change = 0
#Declaring the display_bird Function
def display_bird(x, y):
SCREEN.blit(BIRD_IMAGE, (x, y))
##########################################################
## ##
## Replace this with Code from Step FIVE-A ##
## ##
##########################################################
STEP Three – B
— Add this just before updating the display
##########################################################
## ##
## Replace this with Code from Step FOUR-A ##
## ##
##########################################################
#Displaying the bird
# displaying the bird
display_bird(bird_x, bird_y)
Step Two
Run your code
You should see a screen like this
![](https://mlshspython.files.wordpress.com/2022/05/stepthree.png?w=661)